
Sure, it was not the sole effort of that kind to hit the console, as the existence of Yoshi’s Story proves that Nintendo itself took a shot at bringing a 2-D adventure to the system whose major selling point was being able to produce tridimensional games with ease. And, in a way, all of that strangeness starts with how it is a sidecrolling platformer released for the Nintendo 64. Mischief Makers is a work made up of quite a few unusual pieces, to the point that calling it a very odd game is probably the best approach to summarize it neatly. Mischief Makers is a testament to how sheer creativity on its own simply does not cut it the grabbing movement it is centered around is a brilliant tool that opens numerous doors, but with such undercooked levels, its value is mostly lost
